#jrpg
6 découvertes · Découvertes choisies sur le web ouvert, des plus récentes aux plus anciennes.
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This JRPG Series Lightly Inspired by the Console Wars Is Finally Getting a New PS5 Sequel
NepNep. Hyperdimension Neptunia intrigued me when it first released on the PS3, because its cast of characters were loosely inspired by the various console platforms, like PlayStation, Xbox, and (at the time) Wii. The series gained a cult following and spawned dozens of sequels, spin-offs, and re-releases. But there hasn’t been a new mainline entry since 2015. Read the full article on pushsquare.com
Push Square · EN
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"Steam's review queue is clogged up by AI slop": Salacious Fire Emblem-ish Food Devils gets a delay because its devs think Valve is inundated with genAI games
You might have seen that for today's grub, Edwin decided to in part feed The Maw with Food Devils, an incredibly salacious, foodie take on Fire Emblem, as it was meant to release today. The only problem is, it's not actually out yet. That might prompt you to call Edwin a rotten liar and march up to his castle at the top of the hill on a dark and stormy night with pitchforks and torches, but I beseech you to wait, because it's actually Steam's fault. And potentially, it's the fault of all those awful AI games that have been flooding Steam recently. Read more
Rock Paper Shotgun · EN
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Romancing SaGa 3: Destinies United - Macher hofft, "dass auch Neueinsteiger sich trauen"
Ich durfte Romancing SaGa 3: Destinies United schon ein paar Minütchen anspielen und war von meinem ersten Eindruck ziemlich angetan. Bis zum Release dauert es zwar noch etwas – genauer gesagt bis zum 16. Februar 2027 –, doch ich konnte vorab meine Fragen an den Producer Shinichi Tatsuke stellen. Mehr
Eurogamer DE · DE
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Final Fantasy 7 Revelation: Warum nicht das Finale am schwersten zu entwickeln war
Final Fantasy 7 Revelation soll der bislang größte und ambitionierteste Teil der Remake-Reihe werden. Dennoch war nicht deren Abschluss die schwerste Aufgabe für das Team. Director Naoki Hamaguchi verriet, dass ausgerechnet Final Fantasy 7 Remake am kompliziertesten umzusetzen war. Mehr
Eurogamer DE · DE
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Le JRPG indé Alterium Shift quittera son long accès anticipé dès le mois de février prochain
Trois et demi d'accès anticipé : c'est le temps qu'il a fallu à Drattzy Games pour se sentir suffisamment à l'aise avec la parution d'une version 1.0 pour Alterium Shift, son JRPG au tour par tour d'inspiration SNES. Le jeu sera donc disponible dès le mois de février prochain sur PC uniquement pour l'instant, les version consoles étant en développement et prévues pour un peu plus tard.
Gamekult · FR
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The Legend of Zelda - Nintendo's hit game comes to the Commodore 64 via Goldfinger
The iconic NES classic The Legend of Zelda is making its way to the Commodore 64, thanks to a dedicated new port by developer Goldfinger. Built using Aldo Núñez’s commented Assembly source code from GitHub, this project aims to cram Nintendo's massive adventure onto an Easy Flash 3 cartridge. While Goldfinger’s current build slightly exceeds the original NES version's 128 KB limit, they plan to
Indie Retro News · EN