#game
13 descobertas · Descobertas escolhidas da web aberta, das mais recentes às mais antigas.
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Show HN: Spielerando: A game creation workbench for coding assistants
The idea is to stop reinventing the wheel and starting from scratch when developing a new game. Instead this workbench contains blueprints, proof templates, game mechanics for applied usage... Save tokens use Spielerando! Comments URL: https://news.ycombinator.com/item?id=50344535 Points: 1 # Comments: 0
Show HN · EN
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Xbox Game Pass, Kasım ayında 14 oyuna veda edecek
Kasım ayında Xbox Game Pass'e eklenecek ilk oyunlardan sonra, bu ay platformdan ayrılacak yapımlar da belli oldu. Xbox Game Pass, bu ay 14 oyuna birden veda ediyor.
Donanım Haber · TR
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I Solved Every Board Game
Mark Rober
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OG Xbox Game 'Godzilla: Destroy All Monsters Melee' Gets Remastered, But What Do The Critics Think?
Was it worth digging the original Xbox title back up? Godzilla: Destroy All Monsters Melee launched on the original Xbox in 2003, a few months after its GameCube debut, and sadly, only in North America. The kaiju arena-brawler, which depicted the iconic King of Monsters, Godzilla, body-slamming Ghidorah into various cityscapes, has apparently made a big enough impact to warrant Atari funding a remaster in 2026. Sadly, the whole North American release made it quite difficult for us Brits to get our mucky mitts on the game, and DAMM wasn't a big enough deal for Xbox to share the game with the re
Pure Xbox · EN
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'Too Big A Risk' - Game Developer Sparks Debate After Delaying Playtest Due To AI Concerns
Will it push us towards a more cloud-focused future? As AI continues to adopt a bigger influence in the gaming industry, there have been concerns in some circles about how people can use AI to reverse-engineer games, including for upcoming titles that haven't even been released yet. This became a particular talking point a couple of weeks ago when Moonlighter developer Digital Sun Games decided to delay a planned (PC) playtest for their upcoming game ReVamp, worrying that the code might be reverse-engineered before they actually had a chance to release the full game. Read the full article on p
Pure Xbox · EN
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John Romero's canceled game finds a new publisher amidst an overall scope change
John Romero's game was canceled by Xbox and his studio was on the verge of total collapse, but a new publisher has picked it up and Romero has managed to retain some of his team.
Game Developer · EN
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The number of game pages doubles on Itch.io as AI games flood the store
The indie video game store that prides itself as an open marketplace is being deluged by game pages, doubling the usual number without a proportional increase in sales.
Game Developer · EN
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Toshihiro Nagoshi's post-Sega game studio, Nagoshi Studio, shuts down after NetEase funding cuts
Founded in 2021, the studio was working on a game funded by NetEase announced just under a year ago, but the studio has reportedly collapsed.
Game Developer · EN
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Sprites on the Web
In game development, it’s common to use spritesheets for animation, but this technique isn’t as widely used on the web these days. Which is a shame, because we can do some pretty cool stuff with sprites! In this post, we’ll share the niche CSS function you can use to leverage this technique, and explore some of the potential use cases.
Josh W. Comeau · EN