#bird view / isometric
8 keşif · Açık ağdan seçilmiş keşifler, en yeniden eskiye.
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Guild Wars erhält sein erstes großes Gameplay-Update seit fast 20 Jahren
ArenaNet und das Co-Entwicklerstudio 2Weeks haben Guild Wars Afterlife angekündigt – das erste große Inhaltsupdate für das Spiel seit beinahe 20 Jahren. Mehr
Eurogamer DE · DE
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Warhammer 40.000: Rogue Trader – Finaler DLC Processional of the Damned erscheint am 8. Dezember
Am 8. Dezember 2026 schickt euch Owlcat Games auf ein letztes Abenteuer mit dem Rogue Trader und seiner Crew. Mehr
Eurogamer DE · DE
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Old School RuneScape führt Hardcore Worlds ein: Neuer Spielmodus bietet nur ein einziges Leben
Jagex führt heute einen brandneuen und permanenten Spielmodus in Old School RuneScape ein, der sich an die "mutigsten Abenteurer" richtet: Hardcore Worlds. Mehr
Eurogamer DE · DE
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Guild Wars gets its first major gameplay update in almost 20 years
ArenaNet and co-dev studio 2Weeks have announced Guild Wars Afterlife - the first major update for the game in nearly 20 years. Read more
Eurogamer · EN
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Stardew Valley: Update 1.7 wird laut Entwickler das bisher größte – Release für 2027 angepeilt
Stardew Valley soll mit Update 1.7 zahlreiche neue Inhalte erhalten. Entwickler Eric Barone deutete kürzlich an, wie groß dieses Update ausfallen könnte und dies könnte viele langjährige Fans erfreuen. Außerdem nannte er erstmals einen möglichen Veröffentlichungszeitraum für 2027. Mehr
Eurogamer DE · DE
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Frostpunk 2's The Surge DLC keeps the wintery apocalypse and adds in faction-clash-inducing electricity and sets a seasonally appropriate December release date
For the time being, the world of Frostpunk remains a hypothetical, even if it's one that seems just that little bit more likely than I'd like it to be given who's in charge of the world. But at the very least, there are pockets of hope to be found in Frostpunk 2 , namely with its newly revealed next bit of DLC, The Surge, a name that has been bequeathed to it for incredibly obvious reasons. Oh, you need me to explain them? Fiiiiine. Read more
Rock Paper Shotgun · EN
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Workers & Resources: Soviet Republic's next DLC is set to expand the city building sim into the one place not corrupted by capitalism: SPACE
Following not the inherent liberal capitalistic framework of city builders like SimCity but instead a revolutionary (sorry) interpretation of planning and logistical simulation that prioritises centralisation and minute detail, Hooded Horse and 3DIVISION's Workers & Resources: Soviet Republic offers a tense, socialist look at what a citybuilder could be. Fellow contributor Sin Vega, in her 1.0 review , described it like this: "You have to build things to demolish things. That might be Workers & Resources in a nutshell. You're not managing budgets (money is exclusively for imports/exports), you
Rock Paper Shotgun · EN
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As if the injury descriptions weren't already ghastly enough in Dwarf Fortress, the legendary outpost builder is getting a "meat biome"
Legendary outpost builder Dwarf Fortress is getting a meat biome. A terrible netherworld of bone and artery. A sunken redoubt of gristle and gizzard. An appalling labyrinth of squirt and squelch. Honestly, the biggest shock here is that Dwarf Fortress doesn't appear to have a meat biome already. It certainly has plenty of florid descriptions of fatal injuries. Read more
Rock Paper Shotgun · EN