Ir para o conteúdo
onsuggest
Entrar
Artigo en

Best Practices for Religious Representation, Part I: Check for Traps

Fonte: James Mendez Hodes ·

Religion suffuses role-playing’s most basic structure: the adventuring party with a fighter, thief, wizard, and cleric. Fantasy mainstays like demons, dragons, heavens and hells, pantheons, diverse monsters, and magic originate in religious lore. The decisions people make without thinking about their cosmology carry ideological weight that validates some demographics and denies others—and not even just in terms of religious identity. This article is a toolkit to help creators and players of games and fiction build religious characters and organizations, portray them with fairness and respect,

Atalhos de teclado

Descoberta anterior
←P
Próxima descoberta
→N
Gosto
L
Não é para mim
X
Guardar
S
Mostrar esta ajuda
?
Fechar
Esc

Os atalhos funcionam na página de descobertas.