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Deus Ex's Warren Spector mourns BioWare and wonders why overpaid executives never lose their jobs

Kaynak: GamesRadar ·

"If you think this is a discussion about 'sound business decisions' I hope you never get anywhere near running a business"

Deus Ex's Warren Spector mourns BioWare and wonders why overpaid executives never lose their jobs nedir?

Deus Ex's Warren Spector mourns BioWare and wonders why overpaid executives never lose their jobs, Oyun kategorisinde yer alan ve GamesRadar üzerinden sunulan bir keşiftir. "If you think this is a discussion about 'sound business decisions' I hope you never get anywhere near running a business"

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After EA, Saudi Arabia Is Reportedly Setting Its Sights On One Of Gaming’s Biggest Engines

Unity Software is reportedly being eyed as the next acquisition by Saudi Arabia's Public Investment Fund and a consortium of investors, including US private equity firm Silver Lake Partners. According to Reuters , Unity is already in talks with interested parties, with the software company reportedly valued as high as $25 billion, a significant increase from its current public price of $21.5 billion following its latest earnings report. Silver Lake already owns 8% of Unity, and talks are said to be in place as Unity considers the best options moving forward. If the company is sold, it'll repre

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Stellar Blade On Switch 2 Looks Like A Great Port, Until You Start Fighting

There's no denying that Stellar Blade is one seriously good-looking game. On Switch 2, it runs surprisingly well on Nintendo's hybrid system, and it'd be a perfect port if it wasn't for one glaring issue that holds it back. On the surface, Stellar Blade looks like a smooth port with few compromises, as it still offers plenty of graphical detail at a lower resolution. Stellar Blade on Switch 2 also targets 60fps, but in order to achieve that, it uses a very aggressive form of frame generation to create a smooth sense of action. The problem with this is that it makes the game harder to play, bec

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Zelda: Ocarina Of Time Remake Involved Xenoblade Chronicles Creator Monolith Soft

We should acknowledge that Monolith Soft isn't just a Xenoblade developer, but also a major supporter of The Legend of Zelda franchise. The studio confirmed on X that it assisted with programming and graphics (per a machine translation) on the Ocarina of Time remake . This marks the fifth time the team has contributed to a mainline Zelda title, starting with 2011's Skyward Sword . There were a lot of theories in the past couple of months about what team was behind The Legend of Zelda: Ocarina of Time on Switch 2--especially considering the visual overhaul and the Internet's reaction . Earlier

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“We Failed,” Take-Two Boss Says Of The Mega-Flop Borderlands Movie

2024's Borderlands movie was a massive flop at the box office, and Take-Two's CEO has now reacted to this, readily acknowledging, "We failed." Speaking at Business Insider Live , Strauss Zelnick said Take-Two's mission is to "make the best entertainment on Earth," and with the Borderlands film, the company failed to meet that mark. He said the company "tried incredibly hard" on the Borderlands movie, and pointed out that Take-Two didn't actually lose any money on it because Lionsgate funded it. "But I am here to tell you, it was not the best entertainment on Earth. We failed," he said. The Bor

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Nier Automata’s File Size Now Reflects How Good It Is

Nier Automata is my favorite game of all time, and I've been telling everyone I know to play it for nearly a decade. On PC, however, Square Enix accidentally made that a little bit more difficult, because the game's latest patch ballooned the game's file size by more than 600%. The update, tested by RPG Site , takes what was a pretty reasonable 50GB file size and raises it to 366GB. It appears to be incorrectly assigning a file size of more than 40GB to each piece of DLC. The patch itself was supposed to simply add three new languages to the Steam version: Simplified Chinese, Traditional Chine

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Your New Favorite Mario Kart Rival On PC Is Cheaper Than Ever

Mario Kart World may be one of my favorite games from last year, but as the only person with a Nintendo Switch 2 in my family, Mario and co. are sitting there, gathering dust and waiting for an excuse to be played. Now you have even less reason to race down Rainbow Road because its best alternative is on sale. I personally think Sonic Racing: CrossWorlds may be one of the best kart racers on the market. Sorry, my Italian plumber friend, maybe another day. Of course, I’m being a bit dramatic—Mario Kart is still fun. But Sonic Racing: CrossWorlds benefits from a lightning-fast pace that makes ev

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