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Dev snapshot: Godot 4.8 dev 5

情報源: Godot News ·

As we’re hoping to enter feature freeze later in the month, you can expect this to be one of the last development snapshot highlights of the 4.8 cycle. Relatedly, many of our contributors are currently hard at work to help get their features across the finish line in time, so the number of featured points this time might be slightly lighter than usual. That shouldn’t matter too much though, as quite a few of the new offerings are things that the community have been eagerly awaiting for years . Please consider supporting the project financially , if you are able. Godot is maintained by the effo

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