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Dev snapshot: Godot 4.8 dev 7

情報源: Godot News ·

It’s that time once again: feature freeze! With this, no new features will be integrated for Godot 4.8 moving forward, and priorities will be shifting exclusively towards bugfixes and addressing regressions to ensure a functional baseline as soon as possible. So join us for one last round-up of features, as we prepare for the beta transition! Please consider supporting the project financially , if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided at

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