Herramientas creativas
156 descubrimientos · Descubrimientos elegidos de la web abierta, del más reciente al más antiguo.
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Dev snapshot: Godot 4.8 beta 1
It’s that time of the release cycle once again: the beta snapshot! With this, 4.8 is fully in feature-freeze, and developer resources have shifted exclusively to creating and reviewing various regression fixes . For those interested in aiding us on our quest to squash any bugs that come up during this time, we once again encourage you to join our bug-hunting sprints. Anyone interested should read the Bug Triage Introduction for more information, and join the #bugsquad and #bugsquad-sprints channels on our developer RocketChat to participate. Please consider supporting the project financially ,
Godot News · EN
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Godot XR Community Game Jam VI
The sixth Godot XR Community Game Jam ran from 21 September 2026 until 5 October 2026. We had 85 participants join, who submitted 28 games. Down from 98 participants but up from 22 games last jam. The quality of the entries however has risen sharply. The theme of this game jam was “Adrift”. The whole top 10 is worth checking out and even beyond are some real gems, but as always we’re counting down the top 5: No 5. Balloon Dino Death Dome by Kimau This entry has you take control of a balloon where you physically need to pull on levers to control the balloon. Well, for as far as you have control
Godot News · EN
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Ready for XREAL AURA
XREAL AURA , the first optical see-through glasses on Android XR, is here and Godot is part of the launch lineup! Develop natively on spatial computing glasses Download the Godot editor and its companion app on the XREAL AURA, and develop, export, and publish spatial Godot games and apps natively on XREAL AURA. The Godot editor on XREAL AURA provides the features that you’d come to expect and love on desktop within a multi-window spatial workspace that goes with you. Download Godot editor on Google Play: https://play.google.com/store/apps/details?id=org.godotengine.editor.v4 Build spatial game
Godot News · EN
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Dev snapshot: Godot 4.8 beta 2
In the two weeks since the release of 4.8 beta 1 , our team has made great strides in ensuring the resolution of nearly 150 bugs including around 30 regressions. This blog post covering the beta snapshot, and however many more are to come, will be lighter than the dev snapshots as 4.8 is considered feature-complete at this stage. Nonetheless, there’s still a fair bit to test, so we welcome you to try our newest release for yourself: Godot 4.8 beta 2. Please consider supporting the project financially , if you are able. Godot is maintained by the efforts of volunteers and a small team of paid c
Godot News · EN
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How bosses and enemies decide what to do in video games
A beginner’s guide to how enemy AI works in video games: states, senses, telegraphed attacks, and boss phases, plus how designers keep enemies fair and fun.
Unity Blog · EN
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10 things you need to know before building your first video game
New to video game making? Learn the 10 design decisions to plan before you build – from core loop and scope to physics, camera, controls, and playtesting.
Unity Blog · EN
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Frame rate explained: What is fps in video games?
Learn what frames per second (fps) means, why 30, 60, and 120 fps are common targets, why steady beats fast, and how to pick a frame rate for your video game.
Unity Blog · EN
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How does terrain work in video games?
A beginner’s guide to video game terrain: how tiles, heightmaps, voxels, and noise create the ground players walk on, and how to design terrain.
Unity Blog · EN
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XREAL AURA Is Here: Meet Seven Made With Unity Titles
See which Made With Unity games are launching on XREAL AURA glasses, hear from the studios behind them, and learn how to start building for Android XR.
Unity Blog · EN
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Google Play Indie Games Fund in Africa 2026 - Games Made with Unity
Google Play Indie Games Fund 2026
Unity Blog · EN
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2026 Industry releases and what’s coming in Q4
Explore Unity Industry 2026 product releases, from Unity Studio and Pipeline Automation to Simulation Pro, AI Workflows, SOC 2 Type 2, HMI, and Q4 plans.
Unity Blog · EN
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Games made with Unity: October 2026 in review
Stay updated with the latest creations from the Unity community. Explore our list of standout games made with Unity in October 2026.
Unity Blog · EN
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Blender in Annecy 2026 Recap
Recap of Blender at the Annecy Animation Film Festival 2026
Blender News · EN
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Blender at SIGGRAPH 2026
The Blender team is back in Los Angeles to present and take part at SIGGRAPH 2026.
Blender News · EN
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Blender 5.2 LTS Release
Blender 5.2 LTS brings node-powered physics, remote access to asset libraries, major rendering advancements and more with 2 years of LTS updates.
Blender News · EN
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Show your support for Blender projects
New update to Blender Development Fund now lets supporters to highlight favorite projects on the Roadmap page, boosting their visibility and demand.
Blender News · EN
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Blender Foundation Annual Report 2025
The 2025 Blender Foundation report is now publicly available.
Blender News · EN
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Celebrating 20 Years of Open Movies
A thank you message for the community that made this possible.
Blender News · EN
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Blender Conference 2026 Recap
Enjoy the recap of Blender Conference 2026, which took place this September in Amsterdam.
Blender News · EN
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How to put your design system to work with the Figma agent
Your design system can help the Figma agent understand the principles and guidelines that define your product. Here’s how to make that context useful to the agent.
Figma Blog · EN
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6 ways teams are experimenting with code layers
Now that code layers is in open beta, you can bring code to the canvas. Here’s how six teams are using it to experiment, get stakeholders aligned, and move faster.
Figma Blog · EN
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Source material: "BRAT" Art Director Brent David Freaney finds design inspiration from everyday life
The designer takes us through his world of color theory, photography, graphic systems, and found ephemeral.
Figma Blog · EN
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Making something human: 4 things we took away from Config India
AI can help us create almost anything now. But from icons and NFTs to art installations and fashion design, it's still up to the maker to deliver something that resonates.
Figma Blog · EN