Rétro & Arcade
900 découvertes · Découvertes choisies sur le web ouvert, des plus récentes aux plus anciennes.
-
Pepper II
1982. Pepper II is an arcade game programmed by Exidy and published in 1982, and, despite its name, there was no predecessor named Pepper or Pepper I. Its gameplay is similar to the game Amidar by Stern. There are four mazes per level in Pepper II. Each maze has exits leading to 3 other mazes. All four mazes must be filled to advance to the next level. To fill in a maze, the player maneuvers "Pepper" around different segments of the maze. As Pepper travels, he leaves a "zipper". Once he encloses or "z (281,758 plays on Internet Archive)
Internet Archive · EN
-
Looping
1982. Released 1982 Also For ColecoVision Developed by Video Games GmbH Published by Venture Line, Inc. Gameplay Arcade, Shooter Perspective Side view Genre Action Visual 2D scrolling Description Looping is an arcade action game for one or two players. Your goal is to guide a plane from the runway to a docking station. To do this, there are several screens you need to get past. In the first area, you need to destroy a rocket which will open the gate to the next area. Enemy balloons and city terrain al (282,616 plays on Internet Archive)
Internet Archive · EN
-
Macho Mouse
1982. Macho Mouse is an arcade game which was released by Techstar in 1982; it runs on the hardware first used by Amenip and Centuri for Round-Up (two Zilog Z80s, running at 3.072 and 2.5 MHz, with two General Instrument AY-3-8910s running at 1.536 MHz for audio). The player must use the four-way joystick, to direct the eponymous "Macho Mouse" around a maze, leaving a trail of dots behind him as he goes (like Pac-Man in reverse), and causing images of his head to appear while avoiding cats that will k (283,004 plays on Internet Archive)
Internet Archive · EN
-
Lizard Wizard
1985. Released Nov, 1985 Platform Arcade Developed by Techstar Published by Techstar Interface Direct control Setting Sci-fi / futuristic Visual Fixed / flip-screen Gameplay Arcade, Shooter Perspective Side view Vehicular Flight / aviation Genre Action Description In Lizard Wizard a space ranger goes to Planet Zyfus to free people held prisoner there. In each level, the player flies the ranger over an erupting volcano shooting dragons, flying rocks and spitting fireballs to acquire points. When all th (284,476 plays on Internet Archive)
Internet Archive · EN
-
Lost Tomb
1982. Released Jan, 1982 Also For Apple II, Atari 8-bit, Commodore 64, PC Booter Developed by Stern Electronics, Inc. Published by Stern Electronics, Inc. Gameplay Arcade, Shooter Perspective Top-down Genre Action Visual Fixed / flip-screen Description Lost Tomb takes the player into the depths of an ancient pyramid, though its location is uncertain (the box covers of the home versions place it in Egypt, but in-game it is said to be deep in the Amazon). To escape, you will need to make your way from c (285,345 plays on Internet Archive)
Internet Archive · EN
-
Kozmik Kroozr
1982. Kozmik Krooz'r, originally known as Kapt. Krooz'r is an arcade video game developed by Bally Midway and released in 1982. Kozmik Krooz'r is a shoot 'em up game, in which players guide Kapt. Krooz'r to a rotating mothership at the top of the playfield, one which can only be entered when its tractor beam is operational. Players can also shoot enemies in one of eight directions and deflect firepower during their journey. Every fifth round there is a bonus round where Kapt. Krooz'r must pick up spac (287,014 plays on Internet Archive)
Internet Archive · EN
-
Internet Arcade: Millipede
1982. Millipede is a 1982 arcade game by Atari, Inc. and is the sequel to the arcade hit, Centipede. The objective of the game is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as destroying and avoiding other enemies. The game is played with a trackball and a single fire button, which can be held down for rapid-fire. The game is over when the player's last life is lost. Similar to Centipede, the object of the game i (287,096 plays on Internet Archive)
Internet Archive · EN
-
Kick Rider
1984. Released 1984 Platform Arcade Developed by Universal Co., Ltd. Published by Universal U.S.A., Inc. Pacing Real-time Visual 2D scrolling Perspective 3rd-person (Other), Top-down Interface Direct control Vehicular Motorcycle, Track racing, Vehicular combat Genre Action, Racing / driving Description The aim of the game is to make it to the goal on a racing motorbike within a limited time. Throughout the course, the player will have to kick other bikers and cyclists off the road to stay on track as (287,226 plays on Internet Archive)
Internet Archive · EN
-
Killer Comet
1980. Released 1980 Platform Arcade Developed by Centuri, Inc. Published by Game Plan, Inc. Interface Direct control Setting Sci-fi / futuristic Visual Fixed / flip-screen Gameplay Arcade, Shooter Perspective Side view Genre Action Description In Killer Comet , you are in a hostile region of space, and beset by space monsters who are trying to devour you and your space-pod. The monsters launch bombs, and contact with these or the monsters themselves will result in the loss of one of your five space-po (288,266 plays on Internet Archive)
Internet Archive · EN
-
Faster, Harder, More Challenging Q*bert
1983. (288,514 plays on Internet Archive)
Internet Archive · EN
-
Satan's Hollow
1981. Satan's Hollow is a shoot 'em up arcade game released by Bally Midway in 1982. The gameplay is similar to Galaga from Namco: the player must destroy the flying formations of gargoyles in order to pick up pieces of a bridge that must be built over a river of lava. As the game progresses, the gargoyles begin to throw exploding eggs, along with rocks that can destroy bridge sections; the player also occasionally faces disembodied devil heads that float around the screen and spit fire. In addition t (288,569 plays on Internet Archive)
Internet Archive · EN
-
Kaos
1981. Released Dec, 1981 Platform Arcade Developed by Game Plan, Inc. Published by Game Plan, Inc. Gameplay Platform Interface Direct control Genre Action Visual Fixed / flip-screen Description In Kaos the player guides a little man in a vertical maze of moving platforms. There are dollar coins which are worth points. Monsters will chase and eat the player character. The player is also killed if he is caught between a platform and the edge of the screen or falling down the bottom of the screen. A powe (290,102 plays on Internet Archive)
Internet Archive · EN
-
Internet Arcade: Kangaroo
1982. Kangaroo (Japanese: カンガルー?) is an arcade game that was released in 1982. It was manufactured by Sun Electronics and distributed by Atari. The gameplay and plot resemble the influential Donkey Kong and Popeye games, both of Shigeru Miyamoto's design. The player takes the role of a mother kangaroo who is trying to rescue her son. She must climb through treetops, while disabling pink monkeys that attack her with apples. Points are scored for defeating enemies, eating the fruit scattered through the (290,201 plays on Internet Archive)
Internet Archive · EN
-
Invinco
1979. Released 1979 Platform Arcade Developed by Gremlin Industries, Inc. Published by Gremlin Industries, Inc. Interface Direct control Setting Sci-fi / futuristic Visual Fixed / flip-screen Gameplay Arcade, Shooter Perspective Side view Genre Action Description Invinco is a Space Invaders variant . The player controls a tank at the bottom of the screen, firing towards incoming enemy warriors. Four bunkers can be used to hide from enemy fire, but they will slowly get destroyed. There are different wa (293,558 plays on Internet Archive)
Internet Archive · EN
-
Knuckle Joe
1985. Released 1985 Platform Arcade Developed by Seibu Kaihatsu Inc. Published by Taito Corporation Gameplay Beat 'em up / brawler, Fighting Perspective Side view Genre Action Description This game, licensed by Taito is an horizontal scrolling brawler, featuring 15 stages. Our protagonist, Joe, has to beat all his enemies and the different final bosses with their corresponding abilities. At the end of each boss, there are bonus stages in which you can drive a motorcycle and shoot other drivers. The co (295,583 plays on Internet Archive)
Internet Archive · EN
-
Jump Bug
1981. Jump Bug was the first platform game to include smooth horizontal and vertical scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland and released to arcades in 1981. Gameplay A player controls a constantly bouncing car while driving through various environments including a city, pyramid and underwater. Unlike most other scrolling games of the time, the main character, a buggy is jumping constantly. The height of the jump and speed of a fall can be controlled with up and do (295,847 plays on Internet Archive)
Internet Archive · EN
-
Intrepid
1983. Released 1983 Platform Arcade Developed by Nova Games Ltd. Published by Nova Games Ltd. Gameplay Arcade Narrative Spy / espionage Perspective Side view, Top-down Genre Action Visual Fixed / flip-screen Description Controlling an agent, your mission is to enter an embassy, maneuver throughout each of the embassy's first four floors using the stairs, or the elevator, search the rooms behind a door on each floor for items, eventually finding and obtaining stolen secret plans from the embassy's vaul (296,548 plays on Internet Archive)
Internet Archive · EN
-
Mouse Trap
1981. Mouse Trap is a 1981 arcade game released by Exidy, similar to Pac-Man. It was ported to three home systems by Coleco; Coleco's ColecoVision, Mattel's Intellivision, and the Atari 2600. It is also one of the first games on home consoles to have a looping background musical track, which is present in most versions. Many differences between Pac-Man and Mouse Trap are aesthetic: the dots become cheese, the player is a mouse, the ghosts are cats, and power pills are bones that turn the player into a (296,874 plays on Internet Archive)
Internet Archive · EN
-
IGMO
1984. Instructions and Keys: Press 5 to insert coins. Press 1 or 2 to start a game. To move, hold LEFT ALT and press Up, Down, Left, Right to set the direction. To fire, press LEFT CTRL . Top-down cartoon action game. 1-player or 2-player alternating. In IGMO the player controls the dragon-slayer Igmo to rescue the beautiful Princess Iggy from the clutches of the evil dragon Sintar from the underworld. There is a limited time to traverse through the level and save the princess. Igmo can shoot in one o (297,894 plays on Internet Archive)
Internet Archive · EN
-
Jack Rabbit
1984. Game Introduction "Hi there. I'm Jack Rabbit. I love carrots, and I'm very hungry." Jack Rabbit needs to collect carrots while avoiding pits, snakes, obstacles, and the two weasels looking for dinner you. Succeed through three stages and Jack will congratulate you. "We sure showed them, partner." Jack Rabbit is played through three different stages. The first stage is outside Jack's house. Here, the object is to collect all the carrots while avoiding pits, bombs, and the weasels. The second stag (297,937 plays on Internet Archive)
Internet Archive · EN